Cool, I just broke my previous record for number of commits to the Infinite 8-bit Platformer codebase in one month! 40 commits and there are still 5 days left in February.
The good news is that I think this baby is almost ready for beta-release candidate one. With just 6 items left in the TODO list, I'm getting very excited!
(Perhaps the kind reader and Infinite 8-bit Platformer fan will overlook the previous three months of childbirth related decompression in which not a single commit was made. :] )
"It's done, when it's done." -- John Carmack
This Sunday the 20th of Feb, 2010 I'm playing a little gig at The Moon cafe here in Perth. It's a pretty chilled out place where you can come and get some food and wine and listen to some beats etc.
If you are going to that thing at Kurb gallery it's just down the road, so drop by for a bit. :)
Hope to see you!
Also, my musical partner in crime, Fenris aka Maddest Kings Alive found this video of us playing as Chrism & Fenris some years ago. Enjoy!
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Some people believe that a computational model of reality is the best model.
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In this model, reality itself is assumed to be a mathematical process. It is a mathematical system sufficient to describe the set of natural numbers.
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Therefore Gödel's incompleteness theorms apply to this model of reality.
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Therefore in such a model of reality you can never prove the consistency of the model from within the model.
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Additionally, there are true statements within this model which are not provable.
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This means that such a model of reality cannot possibly contain a nested copy of itself, a perfect predictive model of reality/itself, since such a nested model would allow you to break both of the incompleteness theorems.
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I think that this is proof that any computational or mathematical model of reality paradoxically excludes itself from ever being a perfect model of reality. This probably applies to all mathematical models of our reality, including any Grand Unified Theory.
We can never come up with a mathematical model of reality that is 100% predictive and accurate.
How Google could become a game console heavyweight to rival the likes of Nintendo, Microsoft, and Sony:
- Supply USB gamepad drivers for Android OS (this code is actually already in the GNU/Linux kernel underneath Android OS).
- Put joystick hooks into the Android Java API and market this fact to developers.
- Encourage TV retailers to sell branded USB gamepads as add-ons with their Android based set-top boxes and TVs.
Developers could then put joystick support in their games, and people could play said games on their TVs through their Android OS set-top boxes. USB Gamepads are a stable, cheap, and robust technology which everyone understands.
This may result in a new indie console gaming golden age, with all of the wonderful new indie games of recent years running in peoples' lounge rooms on their TVs just like in the 80s. Admit it, wouldn't you love to sit cross legged together under the TV and return to the days of Sonic the Hedgehog, Mario Bros., Alex Kidd, Commander Keen, and friends? Only newer, and cheaper, and open, and network multiplayer. Oh boy, that is a vision I find irresistable!
A guy can dream, right?