I've made some updates to the jsGameSoup documentation, specifically the quickstart instructions and also how to get things working under older versions of Internet Explorer. Check it out if you are making video games on the web and you love freedom! :)
After nearly two and a half years of development (longer if you include prototypes), I am releasing the alpha binaries of Infinite 8-bit Platformer for Windows and Mac. Linux users can of course continue to use the source, Luke.
I guess there is not much else to say. This is a kinda big deal for me. I would really appreciate it if you share this around!
Half of these photos (the ones that don't suck) are by Theron Trowbridge and are CC licensed.
Thanks so much to Joe Deken for getting me out for the trip to San Diego, Family Night at a Boys and Girls Club in Long Beach where we demoed Pd with game hardware to the kids there, the Crash Space pd_LAunch events, patching circle, workshops, meeting with Miller, etc. and most especially for putting me up and driving me round Los Angeles and surrounds. Thanks too to Theron for everything he did, and for Miller for coming up from San Diego and showing is super-cool ceramic tile twist~ algorithms. I had a really awesome time. You guys rock! (also thanks again to the NYC people, especially Hans and Rivka!)
This awesomeness was designed and laser cut by Theron Trowbridge.